> For the complete documentation index, see [llms.txt](https://blackridge.gitbook.io/sonicforge/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://blackridge.gitbook.io/sonicforge/settings-and-import-compression.md).

# Settings and Import Compression

SonicForge provides settings for configuring generation and how audio is brought into Unreal Engine.

## Available settings

* **API Key:** Enter your own key for the selected provider.
* **Provider:** Select ElevenLabs or fal.ai.
* **Sample Rate:** Configure the sample rate where the selected generation workflow supports it.
* **Prompt Influence:** Adjust the prompt-influence option where supported.
* **Import Folder:** Choose the destination folder for imported audio assets.
* **Audio Quality:** Configure the available quality option.
* **Import Compression:** Configure Unreal Engine's compression behavior for imported audio.

The precise options available may depend on the provider or model. Settings are intended to let you tune generation and project import behavior to your workflow.

## Import compression

Import compression affects how Unreal Engine handles imported audio assets. Different compression choices can affect asset size and audio fidelity. Select a setting appropriate for your project, then audition the imported Sound Wave in context.

If the imported sound differs from the preview, compare the source WAV with the imported asset and check the selected import compression and quality settings.

Keep API keys private. For provider-specific failures, see [Troubleshooting & FAQ](/sonicforge/troubleshooting-and-faq.md).
